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Credits and licences ​

OpenOni is released under the GNU General Public License v3.0. It contains no code, art, sound or data from the original game: everything is read from your own copy at run time.

Oni is © 2001 Bungie West and Gathering of Developers (now Take-Two Interactive). OpenOni is not affiliated with them.

Published and community sources ​

  • OniGalore, the Oni community's wiki — background for the instance formats; its ONWC offset table is cited in the weapon format. The executable is the authority and no code is copied.
  • OniSplit and the Daodan DLL, the community's tools and patches — named as allowed background for understanding the formats; no code is copied.
  • Feral's Intel Mac build of Oni 1.2.1 (2015) — about 6,244 of Bungie's own function names. 1,055 matched names were transferred to the Windows executable after a check. It is a name map, not the authority: it is a later version with Feral's changes.
  • MindVision Installer VISE — the CD's installer archive, reverse engineered so the game can be read straight from the CD (the archive format).
  • Takuya Ooura's FFT package — the definition (rdft) the Bink audio's inverse transform follows (Bink).

Reference implementations ​

  • FFmpeg's MS ADPCM decoder — compared against; its rounding differs from the executable's, so it is not followed (the sound format).
  • macOS afconvert — the decoded MS ADPCM matches it on every full block.
  • zlib's CRC-32 definition — the checks of Oni.exe, binkw32.dll and the data.

Tools ​

Ghidra (headless analysis, Version Tracking), ghidra-cli, wasi-sdk, Binaryen, VitePress. Fonts: Chakra Petch and Inter.

Runtime ​

gasm (MIT): gasm-run, the C SDK, and on this site @emdzej/gasm-host. OpenOni is part of ENCORE, with its sibling reimplementations.

If we have missed someone whose work this project relied on, please open an issue — gaps in these credits are bugs.

GPL-3.0. Oni is a trademark of its owners; this project is not affiliated with them and distributes none of their data. Credits